AI Insights · Timothy · July 2025
Top 5 Vikings Games Performance in Oceania Q2 2025
Explore the performance of the top 5 Vikings games on a unified platform in Oceania during Q2 2025, highlighting trends in downloads, revenue, and active users.
In the second quarter of 2025, the top Vikings-themed games showed diverse performance trends across Oceania on a unified platform. Here’s a closer look at how these games fared:
Viking Rise from IGG Singapore PTE. LTD. experienced a robust increase in weekly revenue, peaking at around $23.5K in mid-April. Weekly downloads were relatively steady, reaching approximately 2K by the end of June. The game maintained a consistent number of weekly active users, hovering around 22K to 23K throughout the quarter.
Vikings: War of Clans PvP by Plarium LLC saw a varied revenue pattern, with a high of about $9.6K in mid-May. Downloads fluctuated, peaking at 280 in late April, while active user numbers grew from 309 to 374 by the end of June.
Pixel Tribe, developed by Kvannli AS, showed modest revenue figures, with a peak of $196 in mid-April. Downloads were fairly stable, averaging around 70 per week, and active users remained steady, finishing the quarter at approximately 607.
Vikings Revenge from Estoty had an interesting trajectory with a revenue high of $130 in early June. Downloads peaked at 300 in the same period, although active user data was not available.
Finally, Vinland Tales: Viking Survival by Colossi Games Ltd saw revenue fluctuations, with a notable high of $238 in late April. Downloads varied, peaking at 108 at the start of the quarter.
These insights highlight the dynamic nature of the gaming landscape in Oceania. For more detailed analytics and insights, visit Sensor Tower.